Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:DamTypeDestroyedVehicleRoadKill (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> DamageType >> DamTypeDestroyedVehicleRoadKill |
Contents
- Package:
- Onslaught
This damage type is used instead of DamTypeRoadkill and DamTypePancake after the vehicle was destroyed. See ONSVehicle.DestroyedRoadKillDamageType.
Default values[edit]
Property | Value |
---|---|
bExtraMomentumZ | False |
bKUseTearOffMomentum | True |
bLocationalHit | False |
bNeverSevers | True |
DeathString | "A vehicle %k destroyed crushed %o" |
FemaleSuicide | "%o couldn't avoid the vehicle she destroyed." |
GibModifier | 2.0 |
GibPerterbation | 0.5 |
MaleSuicide | "%o couldn't avoid the vehicle he destroyed." |