Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:DamTypeLinkPlasma (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> DamageType >> WeaponDamageType >> DamTypeLinkPlasma
Package: 
XWeapons
This class in other games:
UT2003

null

Default values[edit]

Property Value
bDelayedDamage True
bDetonatesGoop True
DamageOverlayMaterial Material'XGameShaders.PlayerShaders.LinkHit'
DamageOverlayTime 0.5
DeathString "%o was served an extra helping of %k's plasma."
FemaleSuicide "%o fried herself with her own plasma blast."
FlashFog
Member Value
X 700.0
Y 0.0
Z 0.0
MaleSuicide "%o fried himself with his own plasma blast."
VehicleDamageScaling 0.67
WeaponClass Class'XWeapons.LinkGun'

Static functions[edit]

GetHitEffects[edit]

static function GetHitEffects (out class<xEmitterHitEffects[4], int VictemHealth)

Overrides: DamageType.GetHitEffects