There is no spoon

UE2:DamTypeShockTankProximityExplosion (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2004 Object >> Actor >> DamageType >> VehicleDamageType >> DamTypeShockTankProximityExplosion

Contents

Package: 
OnslaughtBP


Default values[edit]

Property Value
bAlwaysSevers True
bDetonatesGoop True
bThrowRagdoll True
DeathString "%o got too close to %k's Paladin."
VehicleClass Class'OnslaughtBP.ONSShockTank'