I'm a doctor, not a mechanic

UE2:DamageTypeBiologicalGas (U2XMP)

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U2XMP Object >> Actor >> DamageType >> DamageTypeImpl >> DamageTypeBiological >> DamageTypeBiologicalGas
Package: 
U2
This class in other games:
U2

$Workfile: DamageTypeBiologicalGas.uc $ Created By: Mark Poesch Created On: 4/17/01 $Author: Mbaldwin $ $Date: 9/03/02 3:22p $ $Revision: 4 $

Default values[edit]

Property Value
DeathString "%o was gassed by %k."
EffectDuration 2.0
GibModifier 0.0

Static functions[edit]

HandleDamageEffect[edit]

static function HandleDamageEffect (Actor Victim, float Damage, Object.Vector HitLocation)

Overrides: DamageTypeImpl.HandleDamageEffect