Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:DamageTypeSkaarjProjectile (U2XMP)

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U2XMP Object >> Actor >> DamageType >> DamageTypeImpl >> DamageTypePhysical >> DamageTypeSkaarjProjectile

Contents

Package: 
U2Pawns

$Workfile: DamageTypeSkaarjProjectile.uc $ Created By: Mark Poesch Created On: 4/17/01 $Author: Mfox $ $Date: 9/26/02 1:41a $ $Revision: 1 $

Default values[edit]

Property Value
DeathString "%o was scarred a Skaarj projectile."