Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:DecisionTrigger (U2)
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- Package:
- Legend
- This class in other games:
- UE2Runtime
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DecisionTrigger: Trigger that may or may not activate when touched or triggered by AI controlled pawn, based on DecisionTrigger attributes and AIController decision OBSOLETE - superceded by ScriptedSequence and ScriptedTrigger + TriggeredCondition
Default values[edit]
Property | Value |
---|---|
bObsolete | True |