My program doesn't have bugs. It just develops random features.
UE2:DelayedTrigger (U2XMP)
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Object >> Actor >> LegendActorComponent >> DelayedTrigger |
- Package:
- Legend
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DelayedTrigger. $Author: Mfox $ $Date: 6/25/02 11:38p $ $Revision: 4 $
Properties[edit]
EventInstigator[edit]
Type: Pawn
Modifiers: private
TriggeredActor[edit]
Type: Actor
Modifiers: private
TriggerEvent[edit]
Type: name
Modifiers: private
TriggeringActor[edit]
Type: Actor
Modifiers: private
TriggerTime[edit]
Type: float
Modifiers: private
Functions[edit]
Events[edit]
Tick[edit]
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick
Other instance functions[edit]
Initialize[edit]
function Initialize (Actor GivenTriggeringActor, Actor GivenTriggeredActor, float DelaySecs, optional Pawn Instigator, optional name Event)