My program doesn't have bugs. It just develops random features.
UE2:DominatingBlueMessage (U2)
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Object >> Actor >> Info >> LocalMessage >> DominatingBlueMessage |
- Package:
- U2
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Properties[edit]
DominatingColorEnemy[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
R | 255 |
DominatingColorTeam[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
G | 255 |
Default values[edit]
Property | Value |
---|---|
MessageHolder | "GameMessageHolder" |
MessageLabel | "GameMessageLabel" |
MessageText | "Blue Team is Dominating" |
Static functions[edit]
ClientReceive[edit]
static function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.ClientReceive
GetColor[edit]
static function Object.Color GetColor (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2)
Overrides: LocalMessage.GetColor