My program doesn't have bugs. It just develops random features.

UE2:DynamicProjector (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UE2Runtime Object >> Actor >> Projector >> DynamicProjector
Package: 
Engine
This class in other games:
UT2003, U2, UT2004

null

Default values[edit]

Property Value
bDynamicAttach True
bStatic False

Events[edit]

Tick[edit]

event Tick (float DeltaTime)

Overrides: Actor.Tick