My program doesn't have bugs. It just develops random features.
UE2:EFFECT_CHAPEL (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> I3DL2Listener >> EFFECT_CHAPEL |
Contents
- Package:
- Gameplay
- This class in other games:
- UE2Runtime, UT2003, U2, U2XMP
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EFFECT_CHAPEL
Default values[edit]
Property | Value |
---|---|
DecayHFRatio | 0.64 |
DecayLFRatio | 1.23 |
DecayTime | 4.62 |
EnvironmentDiffusion | 0.84 |
EnvironmentSize | 19.6 |
ModulationDepth | 0.11 |
Reflections | -700 |
ReflectionsDelay | 0.032 |
Reverb | -800 |
ReverbDelay | 0.049 |
RoomHF | -500 |