Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:EFFECT_CITY_UNDERPASS (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> I3DL2Listener >> EFFECT_CITY_UNDERPASS |
Contents
- Package:
- Gameplay
- This class in other games:
- UE2Runtime, UT2003, U2, U2XMP
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
EFFECT_CITY_UNDERPASS
Default values[edit]
Property | Value |
---|---|
AirAbsorptionHF | 0.0 |
DecayHFRatio | 1.12 |
DecayLFRatio | 0.91 |
DecayTime | 3.57 |
EchoDepth | 0.14 |
EnvironmentDiffusion | 0.82 |
EnvironmentSize | 3.0 |
Reflections | -1500 |
ReflectionsDelay | 0.059 |
Reverb | -1100 |
ReverbDelay | 0.037 |
Room | -1500 |
RoomHF | -700 |
RoomLF | -100 |