Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:EFFECT_DOME_TOMB (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> I3DL2Listener >> EFFECT_DOME_TOMB |
Contents
- Package:
- Gameplay
- This class in other games:
- UE2Runtime, UT2003, U2, U2XMP
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EFFECT_DOME_TOMB
Default values[edit]
Property | Value |
---|---|
DecayHFRatio | 0.21 |
DecayLFRatio | 0.1 |
DecayTime | 4.18 |
EchoDepth | 0.19 |
EchoTime | 0.177 |
EnvironmentDiffusion | 0.79 |
EnvironmentSize | 51.8 |
HFReference | 2854.4 |
LFReference | 20.0 |
Reflections | -825 |
ReflectionsDelay | 0.03 |
Reverb | -125 |
ReverbDelay | 0.022 |
RoomHF | -900 |
RoomLF | -1300 |