Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:EFFECT_Dizzy (UT2003)

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UT2003 Object >> I3DL2Listener >> EFFECT_Dizzy

Contents

Package: 
Gameplay
This class in other games:
U2, U2XMP, UE2Runtime, UT2004

EFFECT_Dizzy

Default values[edit]

Property Value
bDecayHFLimit False
bDecayTimeScale False
bReflectionsDelayScale False
bReflectionsScale False
bReverbDelayScale False
bReverbScale False
DecayHFRatio 0.56
DecayTime 17.23
EnvironmentDiffusion 0.6
EnvironmentSize 1.8
Reflections -1713
ReflectionsDelay 0.02
Reverb -613
ReverbDelay 0.03
RoomHF -400