The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE2:EFFECT_Drugged (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UE2Runtime Object >> I3DL2Listener >> EFFECT_Drugged

Contents

Package: 
Gameplay
This class in other games:
UT2003, U2, U2XMP, UT2004

EFFECT_Drugged

Default values[edit]

Property Value
DecayHFRatio 1.39
DecayTime 8.39
EnvironmentDiffusion 0.5
EnvironmentSize 1.9
Reflections -115
ReflectionsDelay 0.0020
Reverb 985
ReverbDelay 0.03
RoomHF 0