Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:EFFECT_Drugged (UT2003)

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UT2003 Object >> I3DL2Listener >> EFFECT_Drugged

Contents

Package: 
Gameplay
This class in other games:
U2, U2XMP, UE2Runtime, UT2004

EFFECT_Drugged

Default values[edit]

Property Value
bDecayHFLimit False
bDecayTimeScale False
bReflectionsDelayScale False
bReflectionsScale False
bReverbDelayScale False
bReverbScale False
DecayHFRatio 1.39
DecayTime 8.39
EnvironmentDiffusion 0.5
EnvironmentSize 1.9
Reflections -115
ReflectionsDelay 0.0020
Reverb 985
ReverbDelay 0.03
RoomHF 0