My program doesn't have bugs. It just develops random features.

UE2:EFFECT_PIPE_RESONANT (UT2004)

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UT2004 Object >> I3DL2Listener >> EFFECT_PIPE_RESONANT

Contents

Package: 
Gameplay
This class in other games:
UE2Runtime, UT2003, U2, U2XMP

EFFECT_PIPE_RESONANT

Default values[edit]

Property Value
DecayHFRatio 0.18
DecayLFRatio 0.1
DecayTime 6.81
EnvironmentDiffusion 0.91
EnvironmentSize 1.3
HFReference 2854.4
LFReference 20.0
Reflections -300
ReflectionsDelay 0.01
Reverb -700
ReverbDelay 0.022
Room -1200
RoomHF -700
RoomLF -1100