Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:EFFECT_Parkinglot (UT2004)
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Object >> I3DL2Listener >> EFFECT_Parkinglot |
Contents
- Package:
- Gameplay
- This class in other games:
- UT2003, U2, U2XMP, UE2Runtime
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EFFECT_Parkinglot
Default values[edit]
Property | Value |
---|---|
bDecayHFLimit | False |
bDecayTimeScale | False |
bReflectionsDelayScale | False |
bReflectionsScale | False |
bReverbDelayScale | False |
bReverbScale | False |
DecayHFRatio | 1.5 |
DecayTime | 1.65 |
EnvironmentSize | 8.3 |
Reflections | -1364 |
ReflectionsDelay | 0.0080 |
Reverb | -1153 |
ReverbDelay | 0.012 |
RoomHF | 0 |