Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:EFFECT_Room (UT2004)
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Object >> I3DL2Listener >> EFFECT_Room |
Contents
- Package:
- Gameplay
- This class in other games:
- UT2003, U2, U2XMP, UE2Runtime
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EFFECT_Room
Default values[edit]
Property | Value |
---|---|
bDecayHFLimit | False |
bDecayTimeScale | False |
bReflectionsDelayScale | False |
bReflectionsScale | False |
bReverbDelayScale | False |
bReverbScale | False |
DecayTime | 0.4 |
EnvironmentSize | 1.9 |
Reflections | -1646 |
ReflectionsDelay | 0.0020 |
Reverb | 53 |
ReverbDelay | 0.0030 |
RoomHF | -454 |