My program doesn't have bugs. It just develops random features.
UE2:EFFECT_SPACESTATION_CUPBOARD (UT2004)
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Object >> I3DL2Listener >> EFFECT_SPACESTATION_CUPBOARD |
Contents
- Package:
- Gameplay
- This class in other games:
- UE2Runtime, UT2003, U2, U2XMP
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EFFECT_SPACESTATION_CUPBOARD
Default values[edit]
Property | Value |
---|---|
DecayHFRatio | 0.81 |
DecayLFRatio | 0.55 |
DecayTime | 0.79 |
EchoDepth | 0.31 |
EchoTime | 0.181 |
EnvironmentDiffusion | 0.56 |
EnvironmentSize | 1.4 |
HFReference | 3316.1 |
LFReference | 458.2 |
Reflections | 200 |
Reverb | 400 |
ReverbDelay | 0.018 |
RoomHF | -300 |
RoomLF | -100 |