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UE2:BitmapMaterial (UT2003)

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UT2003 Object >> Material >> RenderedMaterial >> BitmapMaterial
Package: 
Engine
Direct subclasses:
ScriptedTexture, ShadowBitmapMaterial, Texture
This class in other games:
UE2Runtime, U2XMP, U2, UT2004

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Properties[edit]

Property group 'Texture'[edit]

UClamp[edit]

Type: int

Modifiers: const


UClampMode[edit]

Type: ETexClampMode


VClamp[edit]

Type: int

Modifiers: const


VClampMode[edit]

Type: ETexClampMode


Property group 'TextureFormat'[edit]

Format[edit]

Type: ETextureFormat

Modifiers: const, editconst


Internal variables[edit]

UBits[edit]

Type: byte

Modifiers: const


USize[edit]

Type: int

Modifiers: const


VBits[edit]

Type: byte

Modifiers: const


VSize[edit]

Type: int

Modifiers: const


Enums[edit]

ETexClampMode[edit]

TC_Wrap 
TC_Clamp 

ETextureFormat[edit]

TEXF_P8 
TEXF_RGBA7 
TEXF_RGB16 
TEXF_DXT1 
TEXF_RGB8 
TEXF_RGBA8 
TEXF_NODATA 
TEXF_DXT3 
TEXF_DXT5 
TEXF_L8 
TEXF_G16 
TEXF_RRRGGGBBB