Mostly Harmless
UE2:Material (UT2003)
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Object >> Material |
Contents
- Package:
- Engine
- Direct subclasses:
- Combiner, Modifier, RenderedMaterial
- This class in other games:
- U2, UE2Runtime, UT2004, U2XMP, UDK, UT3
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Material: Abstract material class This is a built-in Unreal class and it shouldn't be modified.
Properties[edit]
Property group 'Material'[edit]
FallbackMaterial[edit]
Type: Material
SurfaceType[edit]
Type: ESurfaceTypes
Internal variables[edit]
DefaultMaterial[edit]
Type: Material
Default value: DefaultTexture
material_dummy[edit]
Type: int
hammer padding. --ryan.
UseFallback[edit]
Type: bool
Modifiers: const, transient
Render device should use the fallback.
Validated[edit]
Type: bool
Modifiers: const, transient
Enums[edit]
ESurfaceTypes[edit]
- EST_Default
- EST_Rock
- EST_Dirt
- EST_Metal
- EST_Wood
- EST_Plant
- EST_Flesh
- EST_Ice
- EST_Snow
- EST_Water
- EST_Glass
Functions[edit]
Native functions[edit]
MaterialUSize[edit]
native function int MaterialUSize ()
MaterialVSize[edit]
native function int MaterialVSize ()
Other instance functions[edit]
Reset[edit]
function Reset ()