UE2:Material (UT2003)
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Object >> Material |
- Package:
- Engine
- Direct subclasses:
- Combiner, Modifier, RenderedMaterial
- This class in other games:
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Material: Abstract material class This is a built-in Unreal class and it shouldn't be modified.
Properties
Property group 'Material'
FallbackMaterial
Type: Material
SurfaceType
Type: ESurfaceTypes
Internal variables
DefaultMaterial
Type: Material
Default value: DefaultTexture
material_dummy
Type: int
hammer padding. --ryan.
UseFallback
Type: bool
Modifiers: const, transient
Render device should use the fallback.
Validated
Type: bool
Modifiers: const, transient
Enums
ESurfaceTypes
- EST_Default
- EST_Rock
- EST_Dirt
- EST_Metal
- EST_Wood
- EST_Plant
- EST_Flesh
- EST_Ice
- EST_Snow
- EST_Water
- EST_Glass
Functions
Native functions
MaterialUSize
native function int MaterialUSize ()
MaterialVSize
native function int MaterialVSize ()
Other instance functions
Reset
function Reset ()
Trigger