UE2:Material (UT2003)

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UT2003 Object >> Material
Package:
Engine
Direct subclasses:
Combiner, Modifier, RenderedMaterial
This class in other games:

Material: Abstract material class This is a built-in Unreal class and it shouldn't be modified.

Properties

Property group 'Material'

FallbackMaterial

Type: Material


SurfaceType

Type: ESurfaceTypes


Internal variables

DefaultMaterial

Type: Material


Default value: DefaultTexture

material_dummy

Type: int

hammer padding. --ryan.

UseFallback

Type: bool

Modifiers: const, transient

Render device should use the fallback.

Validated

Type: bool

Modifiers: const, transient


Enums

ESurfaceTypes

EST_Default
EST_Rock
EST_Dirt
EST_Metal
EST_Wood
EST_Plant
EST_Flesh
EST_Ice
EST_Snow
EST_Water
EST_Glass

Functions

Native functions

MaterialUSize

native function int MaterialUSize ()


MaterialVSize

native function int MaterialVSize ()


Other instance functions

Reset

function Reset ()


Trigger

function Trigger (Actor Other, Actor EventInstigator)