I don't need to test my programs. I have an error-correcting modem.

UE2:EliteKrallBolt (UT2003)

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UT2003 Object >> Actor >> Projectile >> KrallBolt >> EliteKrallBolt
Package: 
SkaarjPack
This class in other games:
RTNP, U1, UT, UT2004

null

Default values[edit]

Property Value
Damage 25.0
TrailTex Texture'XEffectMat.link_muz_blue'

Functions[edit]

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: KrallBolt.PostBeginPlay


Other instance functions[edit]

Explode[edit]

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: KrallBolt.Explode