My program doesn't have bugs. It just develops random features.

UE2:ExplosionProximitySensor (U2)

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U2 Object >> Actor >> Effects >> ReplicatedEffect >> ExplosionProximitySensor

Contents

Package: 
Deployables

null

Default values[edit]

Property Value
ParticleEffect ParticleSalamander'RocketEffects.ParticleSalamander2'
Sounds[0] Sound'U2XMPA.ProximitySensor.ProximitySensorExplode'