My program doesn't have bugs. It just develops random features.
UE2:ExplosionProximitySensor (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Effects >> ReplicatedEffect >> ExplosionProximitySensor |
Contents
- Package:
- Deployables
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Default values[edit]
Property | Value |
---|---|
ParticleEffect | ParticleSalamander'RocketEffects.ParticleSalamander2' |
Sounds[0] | Sound'U2XMPA.ProximitySensor.ProximitySensorExplode' |