Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ExtraBlueBeam (UT2004)

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UT2004 Object >> Actor >> xEmitter >> ShockBeamEffect >> BlueSuperShockBeam >> ExtraBlueBeam
Package: 
XWeapons

null

Default values[edit]

Property Value
RemoteRole ROLE_None

Instance functions[edit]

SpawnEffects[edit]

function SpawnEffects ()

Overrides: BlueSuperShockBeam.SpawnEffects