- Package:
- UT2k4Assault
(C) 2002, Epic Games
Default values[edit]
Subobjects[edit]
SpriteEmitter0[edit]
Class: Engine.SpriteEmitter
Property |
Value |
Acceleration |
|
AddVelocityFromOwner |
True |
AddVelocityMultiplierRange |
|
AutomaticInitialSpawning |
False |
ColorScale[1] |
(RelativeTime=0.200000,Color=(B=128,G=128,R=128,A=255)) |
ColorScale[2] |
(RelativeTime=0.800000,Color=(B=64,G=64,R=64,A=255)) |
ColorScale[3] |
(RelativeTime=1.000000,Color=(B=64,G=64,R=64)) |
DrawStyle |
PTDS_AlphaBlend |
InitialParticlesPerSecond |
7.5 |
LifetimeRange |
|
LowDetailFactor |
1.0 |
MaxParticles |
15 |
ParticlesPerSecond |
7.5 |
RespawnDeadParticles |
False |
SizeScale[0] |
(RelativeSize=0.100000) |
SizeScale[1] |
(RelativeTime=1.000000,RelativeSize=1.000000) |
SpinParticles |
True |
StartSizeRange |
|
StartSpinRange |
|
Texture |
Texture'AW-2004Particles.Fire.MuchSmoke1' |
TextureUSubdivisions |
4 |
TextureVSubdivisions |
4 |
UniformSize |
True |
UseColorScale |
True |
UseRandomSubdivision |
True |
UseRegularSizeScale |
False |
UseSizeScale |
True |