My program doesn't have bugs. It just develops random features.

UE2:FX_NewIonPlasmaBeam (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> Emitter >> FX_NewIonPlasmaBeam
Package: 
UT2k4AssaultFull

FX_NewIonPlasmaBeam Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved

Default values[edit]

Property Value
AutoDestroy True
bNoDelete False
Emitters[0] BeamEmitter'BeamEmitter1'
Emitters[1] SpriteEmitter'SpriteEmitter79'
Emitters[2] SpriteEmitter'SpriteEmitter80'

Subobjects[edit]

BeamEmitter1[edit]

Class: Engine.BeamEmitter

Property Value
AutoDestroy True
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=255,G=64,R=128))
ColorScale[1] (RelativeTime=0.500000,Color=(B=255,G=64,R=128))
ColorScale[2] (RelativeTime=1.000000)
CoordinateSystem PTCS_Relative
DetermineEndPointBy PTEP_DynamicDistance
HighFrequencyPoints 2
InitialParticlesPerSecond 500.0
LifetimeRange
Member Value
Max 1.0
Min 1.0
LowFrequencyPoints 2
MaxParticles 1
Opacity 1.0
RespawnDeadParticles False
RotatingSheets 3
SecondsBeforeInactive 0.0
StartSizeRange
Member Value
X
Member Value
Max 150.0
Min 150.0
Y
Member Value
Max 1.0
Min 1.0
StartVelocityRange
Member Value
X
Member Value
Max 0.0010
Min 0.0010
Texture Texture'EpicParticles.Beams.WhiteStreak01aw'
UseColorScale True

SpriteEmitter79[edit]

Class: Engine.SpriteEmitter

Property Value
AutoDestroy True
AutomaticInitialSpawning False
ColorMultiplierRange
Member Value
Y
Member Value
Max 2.0
Z
Member Value
Min 0.67
ColorScale[1] (RelativeTime=0.100000,Color=(B=255,G=64,R=128))
ColorScale[2] (RelativeTime=0.500000,Color=(B=255,G=64,R=128))
ColorScale[3] (RelativeTime=1.000000)
CoordinateSystem PTCS_Relative
InitialParticlesPerSecond 20.0
LifetimeRange
Member Value
Max 0.6
Min 0.6
MaxParticles 3
Opacity 0.67
ProjectionNormal
Member Value
X 1.0
Z 0.0
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=3.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=7.000000)
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.05
Min 0.05
StartLocationRange
Member Value
X
Member Value
Max 16.0
StartSizeRange
Member Value
X
Member Value
Max 67.0
Min 33.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
Texture Texture'AW-2004Particles.Energy.EclipseCircle'
UniformSize True
UseColorScale True
UseDirectionAs PTDU_Normal
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter80[edit]

Class: Engine.SpriteEmitter

Property Value
Acceleration
Member Value
X 500.0
AutoDestroy True
AutomaticInitialSpawning False
ColorMultiplierRange
Member Value
Y
Member Value
Max 1.5
Z
Member Value
Min 0.67
ColorScale[0] (Color=(B=255,G=64,R=128))
ColorScale[1] (RelativeTime=0.500000,Color=(B=255,G=64,R=128))
ColorScale[2] (RelativeTime=1.000000)
CoordinateSystem PTCS_Relative
InitialParticlesPerSecond 300.0
LifetimeRange
Member Value
Max 0.6
Min 0.6
MaxParticles 30
Opacity 0.67
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=0.500000)
SphereRadiusRange
Member Value
Max 32.0
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 1.0
StartLocationRange
Member Value
X
Member Value
Max 32.0
StartLocationShape PTLS_All
StartSizeRange
Member Value
X
Member Value
Max 150.0
Min 10.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
StartVelocityRange
Member Value
X
Member Value
Max 750.0
Y
Member Value
Max 400.0
Min -400.0
Z
Member Value
Max 400.0
Min -400.0
Texture Texture'EpicParticles.Flares.HotSpot'
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True