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UE2:FX_Turret_IonCannon_BeamExplosion (UT2004)

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UT2004 Object >> Actor >> Emitter >> FX_Turret_IonCannon_BeamExplosion
Package: 
UT2k4AssaultFull

FX_Turret_IonCannon_BeamExplosion Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved

Default values[edit]

Property Value
AmbientGlow 254
AutoDestroy True
bDirectional True
bNoDelete False
Emitters[0] SpriteEmitter'SpriteEmitter7'
Emitters[1] SpriteEmitter'SpriteEmitter0'
Emitters[2] SpriteEmitter'SpriteEmitter1'
Emitters[3] SpriteEmitter'SpriteEmitter2'
Emitters[4] SpriteEmitter'SpriteEmitter5'
Emitters[5] SpriteEmitter'SpriteEmitter13'
Emitters[6] MeshEmitter'MeshEmitter0'

Subobjects[edit]

MeshEmitter0[edit]

Class: Engine.MeshEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=255,G=255,R=255))
ColorScale[1] (RelativeTime=0.800000,Color=(B=255,G=255,R=255))
ColorScale[2] (RelativeTime=1.000000)
InitialDelayRange
Member Value
Max 1.7
Min 1.7
InitialParticlesPerSecond 5000.0
LifetimeRange
Member Value
Max 0.75
Min 0.75
MaxParticles 1
Opacity 0.5
RespawnDeadParticles False
SizeScale[0] (RelativeSize=4.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=25.000000)
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 1.0
Y
Member Value
Min 1.0
Z
Member Value
Min 1.0
StaticMesh AW-2004Particles.Weapons.PlasmaSphere
UniformSize True
UseColorScale True
UseParticleColor True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter0[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=255,G=255,R=255))
ColorScale[1] (RelativeTime=0.700000,Color=(B=255,G=255,R=255))
ColorScale[2] (RelativeTime=1.000000)
InitialParticlesPerSecond 5000.0
LifetimeRange
Member Value
Max 2.0
Min 2.0
MaxParticles 3
RespawnDeadParticles False
SizeScale[1] (RelativeTime=0.500000,RelativeSize=1.500000)
SizeScale[2] (RelativeTime=1.000000,RelativeSize=1.500000)
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.2
StartSpinRange
Member Value
X
Member Value
Max 1.0
Texture AW-2004Particles.Energy.AirBlastP
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter1[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
InitialDelayRange
Member Value
Max 0.3
Min 0.3
InitialParticlesPerSecond 5000.0
LifetimeRange
Member Value
Max 1.5
Min 1.5
MaxParticles 1
RespawnDeadParticles False
SizeScale[1] (RelativeTime=0.750000,RelativeSize=3.000000)
SizeScale[2] (RelativeTime=1.000000,RelativeSize=3.500000)
Texture AW-2004Particles.Energy.PurpleSwell
UniformSize True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter13[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
BlendBetweenSubdivisions True
GetVelocityDirectionFrom PTVD_AddRadial
InitialDelayRange
Member Value
Max 1.9
Min 1.9
InitialParticlesPerSecond 300.0
LifetimeRange
Member Value
Max 0.5
Min 0.5
MaxParticles 60
RespawnDeadParticles False
SizeScale[1] (RelativeTime=1.000000,RelativeSize=3.000000)
SphereRadiusRange
Member Value
Max 1000.0
Min 1000.0
SpinParticles True
StartLocationShape PTLS_Sphere
StartSizeRange
Member Value
X
Member Value
Max 300.0
Min 300.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
StartVelocityRadialRange
Member Value
Max -750.0
Min -750.0
Texture ExplosionTex.Framed.exp2_framesP
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter2[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
BlendBetweenSubdivisions True
GetVelocityDirectionFrom PTVD_AddRadial
InitialDelayRange
Member Value
Max 1.5
Min 1.5
InitialParticlesPerSecond 300.0
LifetimeRange
Member Value
Max 0.5
Min 0.5
MaxParticles 40
RespawnDeadParticles False
SizeScale[1] (RelativeTime=1.000000,RelativeSize=3.000000)
SphereRadiusRange
Member Value
Max 100.0
Min 100.0
SpinParticles True
StartLocationShape PTLS_Sphere
StartSpinRange
Member Value
X
Member Value
Max 1.0
StartVelocityRadialRange
Member Value
Max -750.0
Min -750.0
Texture ExplosionTex.Framed.exp2_framesP
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter5[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
BlendBetweenSubdivisions True
GetVelocityDirectionFrom PTVD_AddRadial
InitialDelayRange
Member Value
Max 1.7
Min 1.7
InitialParticlesPerSecond 300.0
LifetimeRange
Member Value
Max 0.5
Min 0.5
MaxParticles 50
RespawnDeadParticles False
SizeScale[1] (RelativeTime=1.000000,RelativeSize=3.000000)
SphereRadiusRange
Member Value
Max 500.0
Min 500.0
SpinParticles True
StartLocationShape PTLS_Sphere
StartSizeRange
Member Value
X
Member Value
Max 200.0
Min 200.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
StartVelocityRadialRange
Member Value
Max -750.0
Min -750.0
Texture ExplosionTex.Framed.exp2_framesP
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter7[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[1] (RelativeTime=0.200000,Color=(B=250,G=128,R=200))
ColorScale[2] (RelativeTime=0.800000,Color=(B=250,G=128,R=200))
ColorScale[3] (RelativeTime=1.000000)
GetVelocityDirectionFrom PTVD_AddRadial
InitialDelayRange
Member Value
Max 0.2
Min 0.2
InitialParticlesPerSecond 5000.0
LifetimeRange
Member Value
Max 1.6
Min 1.6
MaxParticles 50
RespawnDeadParticles False
RevolutionsPerSecondRange
Member Value
Z
Member Value
Max 2.0
Min 2.0
ScaleSizeByVelocityMultiplier
Member Value
X 0.02
Y 0.02
Z 0.02
ScaleSizeYByVelocity True
SizeScale[0] (RelativeSize=2.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=1.000000)
SphereRadiusRange
Member Value
Max 500.0
Min 300.0
StartLocationShape PTLS_Sphere
StartSizeRange
Member Value
X
Member Value
Max 5.0
Min 5.0
StartVelocityRadialRange
Member Value
Max 1200.0
Min 1200.0
Texture AW-2004Particles.Weapons.HardSpot
UniformSize True
UseColorScale True
UseDirectionAs PTDU_Up
UseRegularSizeScale False
UseSizeScale True
UseVelocityScale True
VelocityScale[0] (RelativeVelocity=(X=0.100000,Y=0.100000,Z=0.100000))
VelocityScale[1] (RelativeTime=0.500000,RelativeVelocity=(X=0.100000,Y=0.100000,Z=0.100000))
VelocityScale[2] (RelativeTime=1.000000,RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))