My program doesn't have bugs. It just develops random features.

UE2:Flourescent_Light_Broken (U2XMP)

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U2XMP Object >> Actor >> Decoration >> u2m1 >> Flourescent_Light_Broken

Contents

Package: 
U2_M01

Flourescent_Light_Broken

Default values[edit]

Property Value
AmbientGlow 5
bBlockActors True
bCollideActors True
bCollideWorld True
bNoStaticMeshCollide True
bProjTarget True
CollisionHeight 4.0
CollisionRadius 13.0
DrawType DT_StaticMesh
StaticMesh StaticMesh'VertexM.Decorations.Xmesh'