I don't need to test my programs. I have an error-correcting modem.

UE2:FluidTexture (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:12, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Package: 
Fire
This class in other games:
UE2Runtime, U2, U2XMP, UT2004

FluidTexture: Simple phongish water surface. This is a built-in Unreal class and it shouldn't be modified.