My program doesn't have bugs. It just develops random features.

UE2:ForceWallBeam (U2)

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U2 Object >> Actor >> ParticleGenerator >> PulseLineGenerator >> ForceWallBeam

Contents

Package: 
Deployables
This class in other games:
U2XMP

ForceWallBeam.uc $Author: Sbrown $ $Date: 3/04/02 4:14a $ $Revision: 2 $

Default values[edit]

Property Value
BeamSegLength
Member Value
A 4000.0
B 4000.0
BeamTextureWidth 10.0
NumBeams
Member Value
A 1.0
B 1.0
SpriteJointSize
Member Value
A 15.0
B 15.0
SpriteJointTexture Texture'ParticleSystems.Glass.GlassFog'