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UE2:GUIButton (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIButton |
- Package:
- XInterface
- Direct subclasses:
- GUIEditBox, GUIGFXButton, GUITabButton
- This class in other games:
- UE2Runtime, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Class: xInterface.GUIButton
GUIButton - The basic button class
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
Properties[edit]
Caption[edit]
Type: string
Modifiers: localized
Default values[edit]
Property | Value |
---|---|
bAcceptsInput | True |
bCaptureMouse | True |
bMouseOverSound | True |
bTabStop | True |
OnClickSound | CS_Click |
StyleName | "RoundButton" |
WinHeight | 0.04 |
Functions[edit]
Events[edit]
ButtonPressed[edit]
event ButtonPressed ()
ButtonReleased[edit]
event ButtonReleased ()
Other instance functions[edit]
InitComponent[edit]
function InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIComponent.InitComponent