Always snap to grid
UE2:GUIImage (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIImage |
- Package:
- GUI
- Direct subclass:
- GUIImageList
- This class in other games:
- UT2003, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Class: GUI.GUIImage
GUIImage - A graphic image used by the menu system. It encapsulates Material.
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
Properties
Property group 'Menu'
Image
Type: Material
The Material to Render
ImageAlign
Type: GUI.eImgAlign
If ISTY_Justified, how should image be aligned
ImageColor
Type: Object.Color
What color should we set
Default value:
Member | Value |
---|---|
A | 255 |
B | 255 |
G | 255 |
R | 255 |
ImageRenderStyle
Type: GUI.EMenuRenderStyle
How should we display this image
Default value: MSTY_Alpha
ImageStyle
Type: GUI.eImgStyle
How should the image be displayed
X1
Type: int
Default value: -1
X2
Type: int
Default value: -1
Y1
Type: int
Default value: -1
Y2
Type: int
If set, it will pull a subimage from inside the image
Default value: -1
Default values
Property | Value |
---|---|
RenderWeight | 0.1 |