My program doesn't have bugs. It just develops random features.
UE2:GUIList (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIListBase >> GUIVertList >> GUIList |
- Package:
- XInterface
- Direct subclasses:
- GUIScrollText, MultiSelectList
- This class in other games:
- UT2003, UE2Runtime
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
The GUIList is a basic list component.
Written by Joe Wilcox Updated by Ron Prestenback (c) 2002, 2003, Epic Games, Inc. All Rights Reserved
Properties[edit]
Property group 'GUIList'[edit]
BonusPackColor[edit]
Type: Object.Color
Used to signify items standard in BonusPacks
Elements[edit]
Type: array<GUI.GUIListElem>
Modifiers: editconstarray, editconst
Official2004Color[edit]
Type: Object.Color
Used to signify items standard in UT2004
OfficialColor[edit]
Type: Object.Color
Used to signify items standard in UT2003
SelectedElements[edit]
Type: array<GUI.GUIListElem>
Modifiers: editconstarray, editconst
Used to easily support drag-n-drop between the same list
TextAlign[edit]
Type: GUI.eTextAlign
How is text Aligned in the control
Default value: TXTA_Center
Delegates[edit]
CompareItem[edit]
Functions[edit]
Native functions[edit]
SortList[edit]
native final function SortList ()