Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:GeometryColliderEx (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Force >> GeometryCollider >> GeometryColliderEx |
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Aleiby $ $Date: 12/19/01 9:15p $ $Revision: 1 $ Name: GeometryColliderEx.uc Author: Aaron R Leiby Date: 20 November 2001 Description: Restricts number of bounces per particle. How to use this class:
Properties[edit]
Property group 'GeometryColliderEx'[edit]
NumBounces[edit]
Type: Object.Range
Default value:
Member | Value |
---|---|
A | 5.0 |
B | 5.0 |
Default values[edit]
Property | Value |
---|---|
bDeleteOnContact | True |
MinIncidence | 1.0 |