I don't need to test my programs. I have an error-correcting modem.

UE2:Gibbed (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UE2Runtime Object >> Actor >> DamageType >> Gibbed

Contents

Package: 
Engine
This class in other games:
UT2003, U2XMP, UT2004, U2

null

Default values[edit]

Property Value
bAlwaysGibs True
bArmorStops False
bNoSpecificLocation True
DeathString "%o exploded in a shower of body parts"
FemaleSuicide "%o exploded in a shower of body parts"
MaleSuicide "%o exploded in a shower of body parts"