My program doesn't have bugs. It just develops random features.
UE2:GoopSmoke (UT2003)
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Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bHighDetail | True | ||||||||||
mAirResistance | 1.1 | ||||||||||
mAttenKa | 0.1 | ||||||||||
mColorRange[0] |
|
||||||||||
mColorRange[1] |
|
||||||||||
mDelayRange[1] | 0.15 | ||||||||||
mDirDev |
|
||||||||||
mGrowthRate | 10.0 | ||||||||||
mLifeRange[0] | 1.0 | ||||||||||
mLifeRange[1] | 2.0 | ||||||||||
mMaxParticles | 10 | ||||||||||
mNumTileColumns | 4 | ||||||||||
mNumTileRows | 4 | ||||||||||
mParticleType | PCL_Burst | ||||||||||
mPosDev |
|
||||||||||
mRandOrient | True | ||||||||||
mRandTextures | True | ||||||||||
mRegen | False | ||||||||||
mSizeRange[0] | 6.0 | ||||||||||
mSizeRange[1] | 16.0 | ||||||||||
mSpeedRange[0] | 20.0 | ||||||||||
mSpeedRange[1] | 80.0 | ||||||||||
mSpinRange[0] | -100.0 | ||||||||||
mSpinRange[1] | 100.0 | ||||||||||
mStartParticles | 10 | ||||||||||
Skins[0] | Texture'EmitSmoke_t' | ||||||||||
Style | STY_Translucent |