Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:HasAllEnergyEnemyMessage (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2 Object >> Actor >> Info >> LocalMessage >> HasAllEnergyEnemyMessage
Package: 
U2

null

Default values[edit]

Property Value
DrawColor
Member Value
B 0
G 0
MessageHolder "GameMessageHolder"
MessageLabel "GameMessageLabel"
MessageText "The enemy has control of all energy sources"

Static functions[edit]

ClientReceive[edit]

static function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.ClientReceive