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UE2:HitActorDebugInfoManager (U2XMP)
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Object >> DebugInfoManager >> HitActorDebugInfoManager |
Contents
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HitActorDebugInfoManager.uc $Author: Mfox $ $Date: 12/12/02 12:44p $ $Revision: 53 $
Properties[edit]
ActorToShow[edit]
Type: Actor
Modifiers: private
bShowAgentInfo[edit]
Type: bool
Modifiers: config
bShowLevel[edit]
Type: bool
Modifiers: config
LevelHit[edit]
Type: Actor.CheckResult
Modifiers: private
Default values[edit]
Property | Value |
---|---|
YOffset | 256 |
Instance functions[edit]
Cleanup[edit]
function Cleanup ()
Overrides: DebugInfoManager.Cleanup
DoSetInfoStrings[edit]
function DoSetInfoStrings (Actor A)
DoSetInfoStringsLevel[edit]
function DoSetInfoStringsLevel ()
GetActorToShow[edit]
function Actor GetActorToShow ()
GetBaseInfo[edit]
function string GetBaseInfo ()
GetShowAgentInfo[edit]
function bool GetShowAgentInfo ()
GetShowLevel[edit]
function bool GetShowLevel ()
SetActorToShow[edit]
function SetActorToShow (Actor A)
SetInfoStrings[edit]
function SetInfoStrings ()
Overrides: DebugInfoManager.SetInfoStrings
SetLevelHit[edit]
function bool SetLevelHit ()
SetShowAgentInfo[edit]
function SetShowAgentInfo (bool bVal)
SetShowLevel[edit]
function SetShowLevel (bool bVal)
ShowInventoryInfo[edit]
function ShowInventoryInfo (Pawn P)
ShowPawnInfo[edit]
function ShowPawnInfo (Pawn P)
ShowWeaponInfo[edit]
function ShowWeaponInfo (Pawn P)