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UE2:HitActorDebugInfoManager (U2)
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Object >> DebugInfoManager >> HitActorDebugInfoManager |
Contents
- 1 Properties
- 2 Instance functions
- 2.1 Cleanup
- 2.2 DoSetInfoStrings
- 2.3 DoSetInfoStringsLevel
- 2.4 GetActorToShow
- 2.5 GetBaseInfo
- 2.6 GetShowAnimInfo
- 2.7 GetShowLevel
- 2.8 SetActorToShow
- 2.9 SetInfoStrings
- 2.10 SetLevelHit
- 2.11 SetShowAnimInfo
- 2.12 SetShowLevel
- 2.13 ShowAnimInfo
- 2.14 ShowInventoryInfo
- 2.15 ShowPawnInfo
- 2.16 ShowWeaponInfo
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HitActorDebugInfoManager.uc $Author: Mfox $ $Date: 12/12/02 12:44p $ $Revision: 53 $
Properties[edit]
ActorToShow[edit]
Type: Actor
Modifiers: private
bShowAnimInfo[edit]
Type: bool
Modifiers: config
bShowLevel[edit]
Type: bool
Modifiers: config
Default values[edit]
Property | Value |
---|---|
YOffset | 256 |
Instance functions[edit]
Cleanup[edit]
function Cleanup ()
Overrides: DebugInfoManager.Cleanup
DoSetInfoStrings[edit]
function DoSetInfoStrings (Actor A)
DoSetInfoStringsLevel[edit]
function DoSetInfoStringsLevel ()
GetActorToShow[edit]
function Actor GetActorToShow ()
GetBaseInfo[edit]
function string GetBaseInfo ()
GetShowAnimInfo[edit]
function bool GetShowAnimInfo ()
GetShowLevel[edit]
function bool GetShowLevel ()
SetActorToShow[edit]
function SetActorToShow (Actor A)
SetInfoStrings[edit]
function SetInfoStrings ()
Overrides: DebugInfoManager.SetInfoStrings
SetLevelHit[edit]
function bool SetLevelHit ()
SetShowAnimInfo[edit]
function SetShowAnimInfo (bool bVal)
SetShowLevel[edit]
function SetShowLevel (bool bVal)
ShowAnimInfo[edit]
function ShowAnimInfo (Actor A)
ShowInventoryInfo[edit]
function ShowInventoryInfo (Pawn P)
ShowPawnInfo[edit]
function ShowPawnInfo (Pawn P)
ShowWeaponInfo[edit]
function ShowWeaponInfo (Pawn P)