Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:HoldSpot (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Keypoint >> AIScript >> ScriptedSequence >> UnrealScriptedSequence >> HoldSpot |
- Package:
- UnrealGame
- This class in other games:
- UT, UT2003, U2XMP
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Properties[edit]
HoldVehicle[edit]
Type: Vehicle
Default values[edit]
Property | Value |
---|---|
bCollideWhenPlacing | False |
bStatic | False |
Instance functions[edit]
FreeScript[edit]
function FreeScript ()
Overrides: UnrealScriptedSequence.FreeScript
GetMoveTarget[edit]
function Actor GetMoveTarget ()
Overrides: AIScript.GetMoveTarget