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Difference between revisions of "UE2:HudBase instance functions (UT2004)"

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==Instance functions==
 
==Instance functions==
 
====ClearMessage====
 
====ClearMessage====
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====UpdateHud====
 
====UpdateHud====
 
{{code|simulated function '''UpdateHud''' ()}}
 
{{code|simulated function '''UpdateHud''' ()}}
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<!-- enter function description -->
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===G15 functions===
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These are only available in the UT2004 v3372 "G15" patch.
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====DrawLCDLeaderBoard====
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{{code|simulated function '''DrawLCDLeaderBoard''' ({{cl|Canvas}}&nbsp;'''C''', {{cl|GUIController}}&nbsp;'''GC''', [[int]]&nbsp;'''Y''')}}
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<!-- enter function description -->
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====DrawLCDNetStat====
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{{code|simulated function '''DrawLCDNetStat''' ({{cl|Canvas}}&nbsp;'''C''', {{cl|GUIController}}&nbsp;'''GC''')}}
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<!-- enter function description -->
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====DrawLCDScore====
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{{code|simulated function '''DrawLCDScore''' ({{cl|Canvas}}&nbsp;'''C''', {{cl|GUIController}}&nbsp;'''GC''')}}
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<!-- enter function description -->
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====DrawLCDUpdate====
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{{code|simulated function '''DrawLCDUpdate''' ({{cl|Canvas}}&nbsp;'''C''')}}
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<!-- enter function description -->
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====DrawLCDWeapon====
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{{code|simulated function '''DrawLCDWeapon''' ({{cl|Canvas}}&nbsp;'''C''', {{cl|GUIController}}&nbsp;'''GC''')}}
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<!-- enter function description -->
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====GetScoreTitle====
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{{code|simulated function [[string]]&nbsp;'''GetScoreTitle''' ()}}
  
 
<!-- enter function description -->
 
<!-- enter function description -->

Latest revision as of 06:55, 28 July 2008

UT2004 Object >> Actor >> Hud >> HudBase (instance functions)

Instance functions[edit]

ClearMessage[edit]

simulated function ClearMessage (out HudLocalizedMessage M)


CreateKeyMenus[edit]

simulated function CreateKeyMenus ()

Overrides: Hud.CreateKeyMenus


CustomHUDColorAllowed[edit]

function bool CustomHUDColorAllowed ()


DisplayHit[edit]

function DisplayHit (Object.Vector HitDir, int Damage, class<DamageTypedamageType)

Overrides: Hud.DisplayHit


DisplayLocalMessages[edit]

simulated function DisplayLocalMessages (Canvas C)


Draw2DLocationDot[edit]

function Draw2DLocationDot (Canvas C, Object.Vector Loc, float OffsetX, float OffsetY, float ScaleX, float ScaleY)


DrawCinematicHUD[edit]

simulated function DrawCinematicHUD (Canvas C)

Overrides: Hud.DrawCinematicHUD


DrawDamageIndicators[edit]

function DrawDamageIndicators (Canvas C)


DrawHeadShotSphere[edit]

simulated function DrawHeadShotSphere ()


DrawHud[edit]

simulated function DrawHud (Canvas C)

Overrides: Hud.DrawHud


DrawHudPassA[edit]

simulated function DrawHudPassA (Canvas C)


DrawHudPassB[edit]

simulated function DrawHudPassB (Canvas C)


DrawHudPassC[edit]

simulated function DrawHudPassC (Canvas C)


DrawHudPassD[edit]

simulated function DrawHudPassD (Canvas C)


DrawInstructionGfx[edit]

simulated function DrawInstructionGfx (Canvas C)

Overrides: Hud.DrawInstructionGfx


DrawInstructionKeyText[edit]

simulated function DrawInstructionKeyText (Canvas C)


DrawInstructionText[edit]

simulated function DrawInstructionText (Canvas C)


DrawIntroSubtitles[edit]

simulated function DrawIntroSubtitles (Canvas C)


DrawMessage[edit]

simulated function DrawMessage (Canvas C, int i, float PosX, float PosY, out float DX, out float DY)


DrawTargeting[edit]

simulated function DrawTargeting (Canvas C)

Overrides: Hud.DrawTargeting


DrawVehicleName[edit]

function DrawVehicleName (Canvas C)


DrawWeaponName[edit]

simulated function DrawWeaponName (Canvas C)


GetLocalStatsScreen[edit]

function GetLocalStatsScreen ()

Overrides: Hud.GetLocalStatsScreen


GetScreenCoords[edit]

simulated function GetScreenCoords (float PosX, float PosY, out float ScreenX, out float ScreenY, out HudLocalizedMessage Message, Canvas C)


LayoutMessage[edit]

simulated function LayoutMessage (out HudLocalizedMessage Message, Canvas C)


LoadInstructionFont[edit]

simulated function Font LoadInstructionFont ()


LocalizedMessage[edit]

simulated function LocalizedMessage (class<LocalMessageMessage, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject, optional string CriticalString)

Overrides: Hud.LocalizedMessage


Message[edit]

simulated function Message (PlayerReplicationInfo PRI, coerce string Msg, name MsgType)

Overrides: Hud.Message


PrecacheFonts[edit]

simulated function PrecacheFonts (Canvas C)


SetCropping[edit]

simulated function SetCropping (bool Active)

Overrides: Hud.SetCropping


SetCustomHUDColor[edit]

function SetCustomHUDColor ()


SetInstructionKeyText[edit]

simulated function SetInstructionKeyText (string text)

Overrides: Hud.SetInstructionKeyText


SetInstructionText[edit]

simulated function SetInstructionText (string text)

Overrides: Hud.SetInstructionText


SetTargeting[edit]

simulated function SetTargeting (bool bShow, optional Object.Vector TargetLocation, optional float Size)

Overrides: Hud.SetTargeting


UpdateHud[edit]

simulated function UpdateHud ()


G15 functions[edit]

These are only available in the UT2004 v3372 "G15" patch.

DrawLCDLeaderBoard[edit]

simulated function DrawLCDLeaderBoard (Canvas C, GUIController GC, int Y)


DrawLCDNetStat[edit]

simulated function DrawLCDNetStat (Canvas C, GUIController GC)


DrawLCDScore[edit]

simulated function DrawLCDScore (Canvas C, GUIController GC)


DrawLCDUpdate[edit]

simulated function DrawLCDUpdate (Canvas C)


DrawLCDWeapon[edit]

simulated function DrawLCDWeapon (Canvas C, GUIController GC)


GetScoreTitle[edit]

simulated function string GetScoreTitle ()