The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE2:Impact (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> DamageType >> Impact |
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Default values[edit]
Property | Value |
---|---|
DamageWeaponName | "Impact Hammer" |
DeathString | "%o got smeared by %k's piston." |