My program doesn't have bugs. It just develops random features.

UE2:Intro_Crowd (UT2003)

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UT2003 Object >> Actor >> Pawn >> UnrealPawn >> xIntroPawn >> Intro_Crowd
Package: 
XGame
This class in other games:
UT2004

Class: XGame.Intro_Crowd Parent: XGame.xIntroPawn

Properties[edit]

Property group 'Crowd'[edit]

AvailableMeshes[edit]

Type: array<Mesh>

Modifiers: export, editinline

Available meshes to pick from

Internal variables[edit]

nextOffset[edit]

Type: float


nextRate[edit]

Type: float


nextSeq[edit]

Type: name


nextTween[edit]

Type: float


Default values[edit]

Property Value
MeshNameString "intro_crowd.crowd_d1_a"

Functions[edit]

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: xIntroPawn.PostBeginPlay


Timer[edit]

event Timer ()

Overrides: Actor.Timer


Other instance functions[edit]

MultiSetup[edit]

function MultiSetup (float delay, name AnimSeq, float AnimRate, float AnimTween, float AnimOffsetClamp)