Cogito, ergo sum
UE2:InventoryAttachment (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclass:
- WeaponAttachment
- This class in other games:
- UT2003, U2XMP, U2, UT2004
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Default values[edit]
Property | Value |
---|---|
bOnlyDirtyReplication | True |
bOnlyDrawIfAttached | True |
bUseLightingFromBase | True |
DrawType | DT_Mesh |
NetUpdateFrequency | 10.0 |
RemoteRole | ROLE_SimulatedProxy |
Instance functions[edit]
InitFor[edit]
function InitFor (Inventory I)