The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE2:InventoryAttachment (UT2003)

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UT2003 Object >> Actor >> InventoryAttachment
Package: 
Engine
Direct subclass:
WeaponAttachment
This class in other games:
U2XMP, UE2Runtime, U2, UT2004

null

Properties

bFastAttachmentReplication

Type: bool


Default value: True

inventoryattachment_dummy

Type: int

packing for hammer. disregard. --ryan.

Default values

Property Value
AttachmentBone 'righthand'
bOnlyDirtyReplication True
bOnlyDrawIfAttached True
bUseLightingFromBase True
DrawType DT_Mesh
NetUpdateFrequency 10.0
RemoteRole ROLE_SimulatedProxy

Instance functions

InitFor

function InitFor (Inventory I)