UE2:IonEffect (UT2004)

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UT2004 Object >> Actor >> IonEffect
Package:
XEffects
This class in other games:

null

Properties

Property group 'IonEffect'

DropTime

Type: float


Default value: 0.5

Internal variables

HitLocation

Type: Object.Vector


HitNormal

Type: Object.Vector


IonCore

Type: IonCore


IonLightBeam

Type: IonLightBeam


IonShaft

Type: IonShaft


StartTime

Type: float


Default values

Functions

Events

PostNetBeginPlay

simulated event PostNetBeginPlay ()

Overrides: Actor.PostNetBeginPlay


Other instance functions

AimAt

function AimAt (Object.Vector hl, Object.Vector hn)


SpawnEffects

simulated function SpawnEffects ()


States

Drop

Drop.BeginState

simulated event BeginState ()

Overrides: Object.BeginState (global)


Drop.Tick

simulated event Tick (float dt)

Overrides: Actor.Tick (global)


Drop.Timer

simulated event Timer ()

Overrides: Actor.Timer (global)