Gah - a solution with more questions. – EntropicLqd
UE2:Isaak (U2XMP)
Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> U2PawnAtlantis >> Isaak |
- Package:
- U2Pawns
- Direct subclass:
- IsaakAtlantis
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Isaak.uc
Constants[edit]
CoughLightMax[edit]
Value: 2
CoughMediumMax[edit]
Value: 2
CoughHeavyMax[edit]
Value: 2
KeyclickSounds[edit]
Value: 8
TypeLongSounds[edit]
Value: 2
Properties[edit]
Property group 'Sounds'[edit]
HeavyCoughs[edit]
Type: Sound
Array size: CoughHeavyMax
Default value, index 0: Sound'U2MattA.Isaak.Isaak_Cough_030h'
Default value, index 1: Sound'U2MattA.Isaak.Isaak_Cough_030i'
Keyclicks[edit]
Type: Sound
Array size: KeyclickSounds
Default value, index 0: Sound'U2AmbientA.Clicks.Keyclick01'
Default value, index 1: Sound'U2AmbientA.Clicks.Keyclick02'
Default value, index 2: Sound'U2AmbientA.Clicks.Keyclick03'
Default value, index 3: Sound'U2AmbientA.Clicks.Keyclick04'
Default value, index 4: Sound'U2AmbientA.Clicks.Keyclick05'
Default value, index 5: Sound'U2AmbientA.Clicks.Keyclick06'
Default value, index 6: Sound'U2AmbientA.Clicks.Keyclick07'
Default value, index 7: Sound'U2AmbientA.Clicks.Keyclick08'
LightCoughs[edit]
Type: Sound
Array size: CoughLightMax
Default value, index 0: Sound'U2MattA.Isaak.Isaak_Cough_030b'
Default value, index 1: Sound'U2MattA.Isaak.Isaak_Cough_030f'
MediumCoughs[edit]
Type: Sound
Array size: CoughMediumMax
Default value, index 0: Sound'U2MattA.Isaak.Isaak_Cough_030h'
Default value, index 1: Sound'U2MattA.Isaak.Isaak_Cough_030i'
TypeLong[edit]
Type: Sound
Array size: TypeLongSounds
Default value, index 0: Sound'U2MattA.Typing.TypeLong'
Default value, index 1: Sound'U2MattA.Typing.TypeLong'
Internal variables[edit]
i[edit]
Type: int
Default values[edit]
Property | Value | ||||||
---|---|---|---|---|---|---|---|
BaseEyeHeight | 52.0 | ||||||
CollisionRadius | 17.0 | ||||||
DrawScale | 0.925 | ||||||
Mesh | LegendMesh'GlmCharactersG.Isaak' | ||||||
PrePivot |
|
||||||
RotationRate |
|
||||||
Skins[0] | Shader'MattT.CharacterMaterials.IsaakUpper_DefaultFinal' | ||||||
Skins[1] | Shader'MattT.CharacterMaterials.IsaakUpper_DefaultFinal' | ||||||
Skins[2] | FinalBlend'MattT.CharacterMaterials.IsaakUpper_DefaultFinalBlend' | ||||||
Skins[3] | Shader'MattT.CharacterMaterials.IsaakUpper_DefaultFinal' | ||||||
Skins[4] | Shader'MattT.CharacterMaterials.IsaakLower_DefaultFinal' | ||||||
Skins[5] | Shader'MattT.CharacterMaterials.IsaakLower_DefaultFinal' | ||||||
VoicePackage | "U2Male20Voice" | ||||||
WalkingAnims[1] |
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