Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:KArt (U2XMP)
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Functions[edit]
Events[edit]
KArtUpdateParams[edit]
event KArtUpdateParams ()
Other instance functions[edit]
TakeDamage[edit]
function TakeDamage (int Damage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, class<DamageType> damageType)
Overrides: KActor.TakeDamage