I love the smell of UnrealEd crashing in the morning. – tarquin
UE2:KCarWheelJoint (U2XMP)
Object >> Actor >> KActor >> KConstraint >> KCarWheelJoint |
- Package:
- Engine
- This class in other games:
- UE2Runtime, UT2003, U2, UT2004
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The Car Wheel joint class.
- exec Texture Import File=Textures\S_KBSJoint.pcx Name=S_KBSJoint Mips=Off MASKED=1
Properties
Property group 'KarmaConstraint'
bKSteeringLocked
Type: bool
Default value: True
KBraking
Type: float
KMaxSpeed
Type: float
max speed to try and reach using KMotorTorque (65535 = 1 rotation per second)
Default value: 655350.0
KMaxSteerSpeed
Type: float
for steering controller (65535 = 1 rotation per second)
Default value: 2600.0
KMaxSteerTorque
Type: float
for steering controller
Default value: 1000.0
KMotorTorque
Type: float
torque applied to drive this wheel (can be negative)
KProportionalGap
Type: float
for steering controller (65535 = 360 deg)
Default value: 8200.0
KSteerAngle
Type: float
desired steering angle to achieve using controller (65535 = 360 deg)
KSuspDamping
Type: float
Default value: 5.0
KSuspHighLimit
Type: float
Default value: 1.0
KSuspLowLimit
Type: float
Default value: -1.0
KSuspRef
Type: float
KSuspStiffness
Type: float
Default value: 50.0
Internal variables
KWheelHeight
Type: float
Modifiers: const
height of wheel relative to suspension centre