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UE2:KHinge (UE2Runtime)

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UE2Runtime Object >> Actor >> KActor >> KConstraint >> KHinge
Package: 
Engine
This class in other games:
UT2003, UT2004, U2, U2XMP

The Hinge joint class.

Properties

Property group 'KarmaConstraint'

KAltDesiredAngle

Type: float

65535 = 360 degrees

KDamping

Type: float


KDesiredAngle

Type: float

65535 = 360 degrees

KDesiredAngVel

Type: float

65535 = 1 rotation per second

KHingeType

Type: EHingeType


KMaxTorque

Type: float


KProportionalGap

Type: float


Default value: 8200.0

KStiffness

Type: float


Default value: 50.0

Internal variables

KCurrentAngle

Type: float

Modifiers: const


KUseAltDesired

Type: bool


Default values

Property Value
bDirectional True
Texture Texture'Engine.S_KHinge'

Enums

EHingeType

HT_Normal 
HT_Springy 
HT_Motor 
HT_Controlled 

States

ControlDesired

ControlDesired.Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: KActor.Trigger (global)


ControlDesired.Untrigger

event Untrigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.UnTrigger (global)


ControlMotor

ControlMotor.Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: KActor.Trigger (global)


ControlMotor.Untrigger

event Untrigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.UnTrigger (global)


Default

Modifiers: auto

Ignores: Trigger, UnTrigger

ToggleDesired

Ignores: UnTrigger

ToggleDesired.Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: KActor.Trigger (global)


ToggleMotor

Ignores: UnTrigger

ToggleMotor.Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: KActor.Trigger (global)